{"product_id":"clearing-booklet-3-root-the-rpg","title":"Clearing Booklet #3 (Root: The RPG)","description":"\u003cp\u003e\u003cstrong style=\"font-size: 0.875rem;\"\u003eThe clearings of the Woodland need vagabonds!\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eAs a rule, most denizens don't trust vagabond - outlaws who wander the Woodland without a home - but there are times when the problems a clearing faces can't be addressed by anyone... except those vagabonds willing to take the job. \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eClearing Booklet #3\u003c\/em\u003e contains the following clearings:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003e\u003cstrong\u003eBlackwine Vineyard\u003c\/strong\u003e is a newly-liberated clearing caught between the Grand Duchy’s bureaucracy and Riverfolk Company’s illegal smuggling. Will these clashing interests kill the lucrative blackwine trade?\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003e\u003cstrong\u003eIngram’s Ford \u003c\/strong\u003eis the site of a suspected terrorist attack by the Corvid\u003cbr\u003eConspiracy; the Riverfolk Company is determined to uncover the sperpetrators, no matter the cost. But who is really to blame? And why?\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003eThe mill in \u003cstrong\u003eRosewater Basin\u003c\/strong\u003e has ground to a halt as picketers—led by Afo Tale—demand better working conditions. As tensions rise, both the Grand Duchy and the Marquisate prepare troops to bring order...\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003e\u003cstrong\u003eSweetwater Inlet i\u003c\/strong\u003es the Woodland Alliance’s newest base, but Peony Bloomnose—the clearing’s new leader—is finding it hard to govern! Between the Hundreds’ attacks and grumpy local leaders, she needs help!\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003eEach clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules. You can use these clearings as the setting for a one-shot or as part of a longer campaign in the broader Woodland.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Magpie Games Retailers","offers":[{"title":"Default Title","offer_id":41517673644165,"sku":"MPG052","price":12.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0578\/8250\/9445\/files\/8_4d655088-bf62-43b4-92ef-d75a7514bb45.png?v=1776453352","url":"https:\/\/magpieretailers.com\/products\/clearing-booklet-3-root-the-rpg","provider":"Magpie Games Retailers","version":"1.0","type":"link"}